Melvin the Marvellous Monster from Mars

Programmer
  Kevin Scroggins

Artists
  Stephany Lay
  Julie Powers

Contact
  nitro404@gmail.com

Release Date
  April 11, 2010

Description
  Melvin the Marvellous Monster from Mars is a 2D sidescrolling open world platformer wherein the
  main character is an alien that has crash landed his ship on Earth and must attempt to repair
  it. The player would be freely able to switch between different areas through doorways and such,
  and there would be an inventory system for storing items you find in the world. The game would
  be quest driven in which you must interact with humans to complete your tasks, and would be open
  to alternate endings. Unfortunately due to time constraints for the project, it is largely
  unfinished. Current features include simple ai, animations, player disguises, a few levels to
  explore, ability to interact with items (although it does nothing), etc.
   
  The levels were created with a fully featured level designer, also written from scratch using
  Java (also included). The game itself was designed from scratch using C++ / DirectX with all
  original artwork.

Controls
  Menu
    + ESCAPE: Go back / close game
    + UP/W: Move menu selection up
    + DOWN/S: Move menu selection down
    + ENTER/SPACE: Choose the currently selected menu item
  In-Game
    + ESCAPE: Open menu (forgets current game session)
    + A/LEFT: Move left
    + D/RIGHT: Move right
    + SPACE/W/UP: Jump
    + G: Grab items
